"My career interests have been multi-flexible, but much of my collective work focuses on the content creation for entertainment media, in all forms and have written dialog scripts for games, television, radio, and motion pictures, and video productions."
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{ speculative teleplays }
Star Trek: DS9 | "Convergence" *
* Trek producer response
Star Trek: Voyager | "Instincts"
Star Wars | "Legacy of the Sith"
(fan film 2005)
Xena | "Perilous Musings"
Indiana Jones & the Road of Kings
A complete 40 page full speculative outline for a feature length adventure. Outline available on request
WGA registered.
{ original screenplay }
"The Edenic War" *
First part of a in progress epic scifi/fantasy trilogy.
* WGA registered
{ in progress }
Doctor Who | "The Shadow in Time"
(speculative script - coming soon)
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{ games design }
iKids: Slices in Time
Education Game Prototype.
- Board Game Design
- 3D Environment
Heuristic Design
( in development, under NDA)
KoBra MUD: STAR WARS
(Active 1992 - 2002. Game still up.)
Writer, designer, & content creator
for KoBra Multi-User Domain (MUD).
Player/Jedi name: Vincent
(www.kobramud.org & kobramud.wikispaces.com)
{ academic prototypes }
Game Design, Writing, & Production.
- Incident at Terra Unifica
- Lost Highways
- The Library
{ in progress }
Pathfinder RPG (OGL)
FarBend Theatre & Hotel with Abandoned Temple*
... (coming soon)
Table top RPG module (self publish).
Open Gaming License (OGL) using the PathFinder RPG system.
Neverwinter Nights Toolkit Module

FarBend Theatre & Hotel with Abandoned Temple*
...
(coming soon) - currently in development as a video game module using the Bioware NWN Toolkit.
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{ graduate thesis }
Narrative Structures in Computer Games - A study in non-linear story construction -
(2004 draft)
| Full text of thesis |
Abstract: The process of transposing a classic narrative structure into an interactive, computer experience is only in its infancy. Current technology for electronic entertainment, specifically computer based games, are introducing new and largely unexplored methods of scripting narrative content. |